New DW4 category ideas: Solo Hero (Chapter 5), Low% (chests), Low% (chests, shopping) Full AI ------- Romhack that forces AI control in all chapters dogWeird romData[0x46e1e] = 0x0; Maybe? Solo Hero --------- Rules: Start at chapter five, level one (Romhack?) Kill off or wagon all characters immediately upon acquisition Cannot use any items those characters pull in from their respective chapters Variant: Allow use of guest characters (Panon and Lucia!) -- only ban other Chosen Ones. Exceptions: Need two characters alive to get into the Cave of Betrayal... And Hero won't be able to kill them. The swap in the Hometown could be used to kill Nara and Mara lol. Revive before Cave of Betrayal? Maybe make a romhack that starts at chapter five, doesn't require N/M alive to enter the CoB, and kills off characters on recruitment? From Gameboy's randohacker code: // This code will get us starting in Chapter 5. romData[0x4abb4] = 0x20; romData[0x4abb5] = 0x68; romData[0x4abb6] = 0xbf; romData[0x4abc3] = 0xea; romData[0x4abc4] = 0xea; romData[0x4bf78] = 0xa9; // LDA #$04 romData[0x4bf79] = 0x04; romData[0x4bf7a] = 0x8d; // STA $615A romData[0x4bf7b] = 0x5a; romData[0x4bf7c] = 0x61; romData[0x4bf7d] = 0xa2; // Carry over from what was replaced romData[0x4bf7e] = 0x08; romData[0x4bf7f] = 0x8a; romData[0x4bf80] = 0x60; // JSR for (int lnI = 0; lnI < 8; lnI++) romData[0x49145 + lnI] = 4; // Make sure all characters are loaded in Chapter 4 to avoid ghosting. Add a tile of swamp to Endor? That wouldn't be the graceful solution but it'd be hilarious. Add a priest and a swamp tile to the Cave of Betrayal lol? (Or just remove the blocks) Could I make Hero start with the wagon and all of the characters? hmm... Low Item% --------- Rules: Cannot open ANY treasure chests that are not required key items ("Chests" includes drawers, pots) Notable banned chests: Sword of Malice, gold chests in Chapter 1 Gold chests, strength seeds in Chapter 2 Chain Sickle and Statuette Cave in Chapter 3 Sphere of Silence in Chapter 4 lol Statuette Cave in Chapter 5 Small Medals, Leotard, etc in Chapter 5 Demon Hammer, Metal Babble Sword in Chapter 5 Variant: Also Ban shopping Banning items just stops you from carrying herbs and wings... wings are nice though... If equipment is banned, should we drop the equipment you start with? Variant: No (Equipped) Equipment (Opening chests, etc allowed) Zen equipment can be equipped to enter the tower and must be removed afterward Can still use Staff of Punishment as an item Full Low% Route: Chapter 1: Drop sword & armor Grinding to level 2 is awful, you can only 1v1 enemies and they tend to show up in 2s. Diverats might win the 1v1. Need 12 EXP to level. Definitely savescum level 2 to make sure you get some strength. Probably savescum levels 3 and 4 to get max strength as well. Chapter 3: How do you define this? Grind 60k gold off monsters lol? Naked% (No Equipment) Route: Rules/Exceptions: No character is allowed to have any weapon, armor, shield, or helmet equipped. "Guest NPCs" are an exception to this, as their equipment cannot be removed, and arguably doesn't exist. The Hero is allowed to equip the Zenithian Equipment to enter Zenithia or Zenithia Tower, but it must be immediately removed. At the start of each chapter, you must remove all equipment before getting into combat. Unequipping immediately upon entering the chapter is preferred, but for example in chapter two you can wait for Cristo and Brey to join before removing it. You are allowed to use a boomerang as an item in combat, as well as any other weapon or item with a battle effect (Boomerang effect acts like a physical attack calculated using the boomerang's attack power). Chapter 1: Immediately unequip initial equipment Sell Copper Sword and armor for seven herbs (Sell armor later?) Kill steps on castle Walk to Izmit Talk to kid at night, deathwarp Get Flora, walk back to Izmit, grab gold chest, & buy more herbs Playground: Get Agi Seed (& Herb), Shoes, Healie, 600 gold Deathwarp Put Healie in the lead Savescum agility seed Use Flying Shoes, buy Boomerang in Izmit (350 gold, you should have it) Juggle Boomerang to top of inventory Optionally grind to 3 outside Izmit? Without savescumming, probably gives you 5 HP, 5 Str, and a point of agility/defense power Healie can actually match you in damage out here lul Could also just fight in the tower, just don't fight Healers. Use Flying Shoes, get strength seed and Sword of Malice Just yolo the strength seed unless you want to save it for chapter five Juggle Sword of Malice to slot 5 Fight with Sword of Malice. Ozwargs are immune and have 24 defense; don't bother. Bantams are only 40% to hit Everything else is fine. Saro's Shadow 85% to hit btw Grind to level 10 on the top floors (where Firebal can kill in one hit) Can maybe go down to fight Pixies later but it's risky. CAN beat Saro's Shadow at 9 w/59 HP, but the start of the fight is scary. Probably want more like 70-80? Median HP at 9 should be 68. Target level 10? Win the chapter? Shrug? Chapter 2: Immediately unequip initial equipment Buy a stack of herbs for Alena/Brey Get the Fairy Water? Unsure who to use it on. Start by grinding to 4-4-3. Alena can still do ~5 damage on punches. Cristo parries or heals. Maybe go for 5-4-4 if Alena has less than six defense power Defeat Chameleon Humanoid Seems consistent enough? Keep A C B party order Turn 1: Parry, Upper A, Icebolt Rabidhound A (hope for high damage roll to Humanoid heals it) Turn 2: Herb someone, Upper A, Rabidhound A Until Rabidhounds are dead: Herb/Parry, Upper A, Icebolt Afteward: Attack, Attack/Heal, Sap/Icebolt The win isn't guaranteed, but seems likely as long as nobody dies early. Brey can parry if he gets hit before Cristo dies. After the fight, sell what you have to to buy Alena a Boomerang. Grind to Alena 7 (Brey 515+ EXP so he gets Snowstorm after two Metal Slimes) When you get the gold for it, Re-enter Tempe and buy a Boomerang for Cristo Get the golden bracelet and agility seed (Don't coffin block, just bring herbs) Maybe head down here at Alena 6-7 and get the rest of Brey's EXP along the way, especially if Brey dies to the Humanoid? Go to Bazaar and get strength seed (scum it), get the Thief Key Get the Birdsong Nectar (Again, no coffin block) Run to Endor Kill two Metal Slimes to get Brey Snowstorm Climb Birdsong to get the other strength seed (left chest). F the gold. Grind to 14 - 8252 EXP (Rangless 16 - 14563 EXP) RTA stats: 80ish HP, 78ish ATK, 33 DEF Average level 14 stats (Scummed all seeds): 106 HP, 54 Str => 72 ATK, 40 Agi/20 def Average level 16 stats (Scummed all seeds): 125 HP, 64 ATK, 47 Agi/23 def Scumming attack on level up will give a better chance of success. Start doing that if level 11 stats are bad? Save the third HP seed for chapter five if you have over 100 HP? Dump extra gold into casino coins to buy potions in chapter five Clear out the arena, gg Chapter 3: Immediately unequip initial equipment Proceed as normal until reaching Endor... Don't need a specific amount from the full plate, 2200+, more is better Drop off dog and Recruit Strom and Laurent (1000g). Maybe take care of the prince's letter/royal scroll for inventory space? Spend the rest of your gold on armor. Buy/use a Fairy Water? Go for the statuette. Let Laurent and Strom kill stuff until Taloon hits 3-4 for safety. Continue as normal. Maybe keep fighting stuff for lucky drops? I got three half plates walking through there lol Chapter 4: Pick up everything, sell dancer costume for a boomerang Run to Kievs and buy three wings, two antidotes, fill up on herbs Wing to Monbaraba and save run/fight your way to Orin Pretty normal from here... Carry Lifeforce Nut, Strength Seed, and Mystic Acorn into chapter 5. You want to do "Mara Route" so get Sphere and deathwarp, then run to Haville Buy a wing, fairy water (use), and lots of herbs in Haville (Mara should have 8) Run to Aktemto, kill Mara in swamp Run to gunpowder jar, get all chests Fight Balzack at whatever level you're at (Orin/Nara/Mara) gg Chapter 5 - Ship: Give Nara's boomerang to Hero. Sell everything besides the boomerang for casino coins (at least 100 coins, 2000 gold) Use poker table to gamble up to at least 500 coins. Maybe 1000? Buy Wizard's Ring for Hero (Two?) Mara doesn't seem to use Staff of Jubilation if she has Bang Grind to level 9 (2137 EXP) Boss notes: Need enough HP/Defense to survive the LicLicks, 2x 32ATK attacks per turn (Potentially spending 40-60 MP healing/Blazing) Urchin Fight: 2x25 ATK and 2x37 per turn (62 damage lol?) Level 9... Avg 68 HP (inc 6 on NUT), 8 Def, 30 MP (inc 4 on NUT) 3x Firebal will kill a LicLick: 12x2 = 24 damage per round, heal turn two Note, Liclicks are two separate groups 2x Firebal will kill both Urchins: 9x2 + 15x2 = 48 damage per round, will outrun urchins turn two though. (13-18 MP?) Healmore turn two if neither one powered up/breathed? Turn order may screw you in places. Maybe heal turn two of the urchin fight? For Konenbur/Lighthouse, get Hero the rest of the way to 10 because he's right there, and then proceed as normal. Lighthouse battle is pretty standard. Expel Flamers, Firebal Bengal. Chapter 5 - Zenithian Shield Best medals: Mintos, Yeti, Magic Key, Riverton, Seaside, Mintos-Soretta Shrine (Only need 4?) Waddle all over like usual Save before Magic Key Give everyone a Staff of Punishment. Keeleon: usual team, Panon + Alena + Hero + Cristo Try Out for two or three turns, then Use No MP. Use No MP will give everyone a higher chance to use the Staff of Punishment, and Cristo a chance to use Surround. Balzack: Same team, Panon + Alena + Hero + Cristo Try Out for a few turns to get more staff procs, and maybe an Increase or Upper on Panon. Kinda just pray he goes to sleep? This fight seems sketch. Bakor: Same team, Panon + Alena + Hero + Cristo Offensive until Stopspell lands Defensive for the rest of the fight Consider killing off Hero if you're afraid? Do NOT let Panon or Cristo die... Chapter 5 - Ending Team is Alena + Ragnar + Hero + Cristo, shocker Metal Babble Grind until Transform probably lol? Or at least high enough you get it by the end... Definitely learn HealUs Cristo 30 - 174k 15 babbs Cristo 32 - 226k 20 Hero 35 - 379k +35 Hero 39 - 620k +60 Hero 40 - 700k +68 Esturk... eheheh... Ironize 4x to teach Cristo not to cast Beat Defensive tactic, Sleepmore > Decimation (only once) > Zap Sleepmore should have a 64% chance to hit (41% twice), Decimation 41% but it helps Heal if you think it's needed. If anyone dies it's over. If you get a Staff of Healing drop in the crypt, it helps a lot. Give to Ragnar. Get Staff of Healing from the tree Think you want HealUsAll for the Infernus Shadow... Otherwise, bring Cristo and transform into him => slow Get Sage's Stone for Necrosaro Def still want a slow corpse Necrosaro Phase 1 Do we bother with Increase? Brey will Bikill like normal Put Brey on Try Out and he might lay down a SpeedUp? Should I get this on Cristo too? Phase 4 Ironize, obv Phase 6 End the phase with Alena in the wagon: Rag > Hero > Corpse > Lucia Phase 7 LOL Z-Sword Necrosaro turn one Hero spam HealUsAll if necessary