------------------- Slimes Only Route ------------------- Category definition: Only Slimes are allowed in your team at any point in the run. Category Notes: Only the Slime monster is allowed in your team -- not other Slime-family monsters. You CAN breed other Slime-family monsters into your Slimes to teach them new skills and boost their stats. HOWEVER, you cannot level up these other Slime-family monsters, so they can only transfer on their natural skills. Exception: Slimes recruited from foreign Tamers will know up to three moves they don't naturally learn. You cannot access gates such as Bazaar 1 or the well without breeding the appropriate skills onto a Slime. You cannot breed monsters to show to the Queen of GreatTree. I forget what she gives you though so who cares. Tempted to allow King Slimes as well? Better resistances across the board HP 24 better than Slime at level 30 ATK 50 better than Slime at level 30 DEF 30 less than Slime at level 30 AGI 60 better than Slime at level 30 Probably way better Agi, MP, Int on PS1 vs PS1's nerfed Slime 22% less EXP needed to level 30 - 110600 EXP instead of 142000 50% less EXP needed to reach level 22, gets worse for a bit before it gets better 40% at 25, 30% at 28, 20% at 31, 10% at 39... Name FA ML XP SX FL ME HP MP AT DF AG IN S K I L L S ---------------------------------------------------------------------------- DrakSlime 0 45 13 2 0 0 16 10 13 08 20 16 SuckAir FireAir BeDragon <-- SpotSlime 0 35 10 2 0 0 17 01 17 04 17 08 CallHelp LushLicks Imitate WingSlime 0 35 10 2 1 0 13 02 11 11 24 08 SquallHit WindBeast TailWind TreeSlime 0 50 11 2 0 0 13 11 08 14 17 17 Sap Paralyze SleepAir <-- Snaily 0 30 08 2 0 0 11 10 17 20 20 08 IceBolt NumbOff CallHelp SlimeNite 0 40 15 2 0 0 14 01 15 14 20 14 Upper Heal BeastCut <-- Babble 0 45 12 2 0 0 17 07 17 08 14 13 Surround PoisonHit EerieLite BoxSlime 0 50 11 2 0 0 11 10 14 19 14 13 Blaze Upper Ramming Slime 0 40 16 2 0 0 22 11 14 17 11 13 Firebal MegaMagic Radiant <-- *PS1 Slime 22 04 14 14 04 04 Healer 0 50 11 2 0 0 11 15 11 11 20 18 Upper Heal HealUs <-- FangSlime 0 35 10 2 0 0 25 01 18 13 20 13 ChargeUP CallHelp WarCry <-- RockSlime 0 50 11 2 0 0 13 10 14 23 16 14 HighJump RockThrow StrongD SlimeBorg 0 50 11 2 0 0 18 11 20 15 14 13 RainSlash Lightning BladeD Slabbit 0 35 10 2 0 0 15 07 14 08 21 15 SideStep LegSweep Whistle SpotKing 0 40 09 2 0 0 18 11 18 11 20 15 CleanCut NapAttack MouthShut KingSlime 0 40 12 2 0 0 18 14 15 14 20 15 Barrier Heal Vivify <-- Metaly 0 20 25 2 0 1 00 30 11 30 31 13 Blaze Icebolt Beat Metabble 0 40 27 2 0 1 00 30 14 31 31 15 Firebal Bang Sacrifice MetalKing 0 60 29 2 0 1 00 31 15 31 31 18 Bolt Ironize Hellblast GoldSlime 0 80 31 2 0 0 00 31 19 31 31 18 Chance BigBang Surge A: Blaze (etc.), FireSlash, BigBang, FireStaff B: Firebal (etc.), LavaStaff C: Bang (etc.) D: Infernos (etc.), VacuSlash, MultiCut, WindBeast, Vacuum, WindStaff E: Bolt (etc.), BoltSlash, Lightning, Hellblast, BoltStaff F: IceBolt (etc.), IceSlash, SnowStaff G: Surround, SandStorm, Radiant H: Sleep, NapAttack, SleepAir I: Beat (etc.), K.O.Dance, EerieLite, UltraDown J: RobMagic (etc.), OddDance, RobDance K: StopSpell, MistStaff L: PanicAll, PaniDance M: Sap, SickLick (DEF down) N: Slow (AGL down) O: Sacrifice, Ramming, Kamikaze P: MegaMagic Q: FireAir (etc.) R: IceAir (etc.) S: PoisonHit, PoisonGas, PoisonAir, BadMeat T: Paralyze, PalsyAir U: Curse V: Ahhh, LureDance, LushLicks, LegSweep, BigTrip, WarCry (Miss-a-Turn) W: DanceShut X: MouthShut Y: CallHelp, YellHelp, RockThrow Z: GigaSlash Name A B C D E F G H I J K L M N O P Q R S T U V W X Y Z --------------------------------------------------------------- DrakSlime 1 1 1 0 0 0 2 2 2 2 2 2 2 2 3 2 2 1 0 1 0 0 0 0 0 0 SpotSlime 0 0 0 0 0 0 2 2 2 2 2 2 3 3 2 2 0 0 0 0 0 1 1 1 1 1 WingSlime 0 0 0 1 1 0 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 1 1 1 1 1 TreeSlime 0 0 0 1 1 0 2 2 2 3 3 2 2 2 2 2 0 0 0 0 0 1 1 1 0 0 Snaily 0 0 0 0 0 0 2 3 2 2 3 2 2 2 2 2 0 0 1 1 1 0 0 0 1 1 SlimeNite 1 1 1 1 1 1 2 2 3 2 2 2 2 2 3 2 1 0 0 1 0 0 0 0 0 0 Babble 0 0 0 0 0 0 3 3 3 2 2 3 2 2 2 2 0 0 3 1 1 0 0 0 0 0 BoxSlime 0 0 1 0 0 1 2 2 3 2 2 2 2 2 3 2 0 1 0 0 0 0 0 0 0 0 Slime 0 0 0 0 0 0 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 <---- Healer 0 0 0 1 1 0 2 2 2 3 3 2 2 2 2 2 0 0 0 0 0 1 2 2 0 0 FangSlime 0 0 0 0 0 0 2 2 3 2 2 2 3 3 3 2 0 0 0 1 0 1 1 1 1 1 RockSlime 0 0 1 0 0 2 2 2 3 2 2 2 2 2 3 2 0 2 0 0 0 0 0 0 0 0 SlimeBorg 1 1 0 1 2 1 2 2 3 2 2 3 2 2 3 2 1 1 0 1 0 0 0 0 0 0 Slabbit 0 0 0 0 0 0 2 2 2 2 2 2 3 3 2 2 0 0 0 0 0 2 1 1 2 1 SpotKing 1 1 1 0 0 1 3 2 3 2 2 3 3 3 3 2 1 1 0 1 0 2 2 2 2 2 KingSlime 1 1 1 1 1 1 3 2 3 2 2 3 3 3 3 2 1 1 1 1 1 1 1 1 1 1 Metaly 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 0 0 0 3 0 Metabble 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 0 0 0 3 0 MetalKing 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 0 0 0 3 1 Got these cumulative tables from: https://gamefaqs.gamespot.com/gbc/197155-dragon-warrior-monsters/faqs/6849 --------------------------- 4 11 13 14 17 22 M/A IN AT DF HP --------------------------- 1 0 0 0 0 0 0 2 3 6 5 6 8 3 4 10 8 10 14 4 8 14 11 14 23 5 6 8 17 14 17 28 6 11 22 19 23 35 7 13 28 24 29 45 8 15 33 28 34 55 9 19 39 33 40 63 10 17 23 44 37 45 72 1320 EXP (x10 = almost level 18) 11 26 47 40 48 77 12 29 53 44 53 82 13 33 58 48 58 90 14 34 63 51 62 96 15 27 36 69 56 68 105 16 39 72 60 72 113 17 46 75 65 78 115 18 50 78 68 82 118 19 54 81 71 86 120 20 44 58 82 74 89 121 27800 EXP --------------------------- 11 13 14 17 22 --------------------------- 21 63 82 78 94 121 22 69 84 83 100 123 23 75 88 87 105 126 24 81 92 92 111 129 25 66 86 93 96 116 130 26 90 95 99 119 132 27 97 95 104 125 132 28 102 99 108 130 135 29 107 102 112 135 138 30 87 114 106 117 141 141 142000 EXP 31 117 108 120 144 143 32 121 111 123 148 145 33 125 113 126 152 147 34 130 116 130 156 149 35 104 136 118 134 161 151 36 146 127 144 170 158 37 156 136 154 179 165 38 169 145 164 188 172 39 180 154 174 197 181 40 126 190 162 184 206 190 389000 EXP Level chart for monsters needing 5 EXP to hit level 2 (8-15) PS1 does NOT use this same chart -- Slime needs 500 and change to hit level 10 which isn't an option here. Level EXP Min EXP Max Farm Lv 1 0 0 1 2 5 5 1 3 15 15 1 4 30 30 1 5 60 60 2 6 100 100 2 7 180 180 3 8 280 280 3 9 430 430 4 10 660 660 5 11 1000 1000 6 12 1520 1520 6 13 2160 2160 7 14 2960 2960 8 15 3960 3960 9 16 5200 5200 9 17 6760 6760 10 18 8760 8760 10 19 11160 11160 11 20 13900 13900 11 21 17000 17000 12 22 21000 21000 13 23 25800 27000 13 24 31400 35000 14 25 37800 45000 14-15 26 45000 57000 15-16 27 53000 71000 16-17 28 61800 87000 16-17 29 71400 105000 17-18 30 81800 125000 18-19 PS1 Slime EXP Requirements (& Treeslime & Slimenite?) 1 5 2 15 3 4 5 6 98 7 8 9 341 10 521 <---- 11 791 12 1196 13 1804 14 2564 15 3514 16 4702 <--- 17 6187 18 8043 19 20 Slime Notes: Slime in Beginner isn't guaranteed to recruit even at 255 tameness Likely need ribs or Sirloins unless Slib will parry... Slib gets Firebal at 8 (??? EXP), Firebane at 13 (4350 EXP) Gates: Dragon: 8-10 EXP most enemies, 26 Pillowrat?! Golem: Lushlicks/NapAttack everywhere, 15-20 EXP most enemies FaceTree: Tasty stumps at the bottom, EvilSeeds have PalsyHit, 30-50 EXP Skills: Drakslime has FireAir Dragon? Skydragon egg? RockSlime has StrongD Healer and Slimeknight have Heal and Upper Healer has HealUs Kingslime has Vivify TreeSlime has Sap, SleepAir, and Paralyze Strength (StoneMan) SpotSlime has LushLicks Bewilder (Facetree) Peace (FangSlime) FangSlime has Warcry and is always male Foreign Slimes: Foreign Slimeborg (19-38) has Rainslash, Warcry Foreign Metaly (39-58) has Heal, Icebolt, Blaze Breedable Slimes: Medal Man's FangSlime (Queen room post Wrex): ChargeUP CallHelp WarCry, also ??? (いきをすいこむ), StrongD (? やいばのぼうぎょ), BiAttack/QuadHits ( Medal Man's Metaly (Post S class?) Recruitable Slimes: Monster WLD LV HP Rank Gate Slime N/A 1 N/A [Slib] Slime 0 1 4 N/A Beginner SpotSlime 2 F Memories, Bewilder, Bazaar 1, Peace Metaly 6 S Well (Worth 3k EXP, but need Slimeborg from Reflection to access) TreeSlime 3 D Well, Strength DrakSlime 3 D Strength, Anger, Farm Babble 3 C Joy WingSlime 4 D Goopi 2 Slabbit 3 D Goopi 2 SlimeNite 4 B Temptation BoxSlime 4 Medal Man RockSlime 4 29 186 A Labyrinth SpotKing 5 32 300 A Judgment 1 Sir+1 Rib to ensure FIRST recruitment SlimeBorg 5 38 250 S Reflection 1 Sir+1 Rib to ensure FIRST recruitment Slime N/A 1 60 S [Slio, talk to him post-Durran] Recruitment stats borrowed from Tonic: Recruit Lv Req Friendship Items to 100% Lv1 10 1 BeefJerky Lv2 40 1 PorkChop, 1 BeefJerky Lv3 90 1 Rib Lv4 190 2 Rib Lv5 490 1 Sirloin, 1 Rib Lv6 790 2 Sirloin If I need more breeding fodder, recruit things I don't have, or duplicate Slimes. Route: Beginner Gate - Solo Hale Run through Beginner until level 5 Solo Class G Run through Golem Gate until you find a RIB Use the rib to recruit a Slime in Beginner - low chance, 1/4-1/3? Level a couple times and duo Class F so that merchant trainers start spawning Run through Golem or FaceTree until you have 200 gold Buy a repellent and a wing (pref. two repellents) Take 200 steps in a gate, drop down, look for merchant, reset if no merchant Get at least two Sirloins, 3-4 ideally Golem gate has a TON of huge levels - try Facetree or Sabercat? Sell stuff for a wing - keep 2 sirloins and one rib/loin for spotslime Go back into Beginner and throw all of your Sirloins at Slimes You'll want at least two females (breed w/ Hale & Facetree) Need four Slimes total including Slib Recruit SpotSlime out of Facetree gate (First chamber, third door, right portal) Run Facetree gate until Hale and female Slimes are level 10 Farmed monsters gain about 17.5% of the EXP a party of three gains Recruit Facetree to breed with Slime FaceTree is TOUGH but joins at level 12 -- Wait for level 10 to recruit it Stumps disappear after Face is killed Breed F Slime + Hale ASAP Breed F Slime + Face ASAP Pick up spare Slime while Treeslime incubates Run Facetree gate (or beat class E and do Fangslime?) until one slime gets Firebane (Slib 14-15 or Sale 10?) Class D Recruit FangSlime (left gate) Run Gate of Anger until TreeSlime and SpotSlime hit 10 Breed Slime + Treeslime (Fem if using Fang) and Slime + SpotSlime whenever possible Defeat Battlerex Wrex will run out of MP eventually. Defense + stack Increase, spam Lovewaters. Unlock arena gate (2nd Goopi) Run arena gate until you get enough money for S class. Solo (Tree)Slime to get it to 17? Buy wings, repellents, one bookmark With total party level 39-58: Locate foreign tamer with Metaly and recruit it Scum either merchant or bard Bookmark in front of tamer Breed (Tree)Slime + Slimeborg (Fangslime) Breed (Spot)Slime + Metaly Need Lushlicks first: Level 7, 55 HP, 67 Agility (Level 17-18?) Buy bookmarks, warpwings, repellants. Scum Bard encounters until 250+ on all stats You'll get a couple levels in Reflection, but don't count on them. Opening round in final Starry Tournament match is at least 250 damage. SHOPPING: Until your total party level hits 59, buy way more bookmarks than wings + repellants: 10/5/4? Once you hit 59, even it out a little more: 8/6/5? Loop: Save outside of the farm gate (same floors as bazaar, weaker enemies, more warpstaves, forest maze instead of tile maze) Jump in, keep dropping down until you find a two-floor room (or get into a fight) Use The Force/BeastTail, but holes seem to be on the left sides of smaller floors. Use Warpstaves on larger floors, if you have any. Soft-reset if you get into a fight or land in a giant room. Use Bookmark before dropping down a hole from a two-screen floor. Use Repellent Use Bookmark before fighting ANY foreign trainer IF total party level is 39-58. Savescum until the trainer has a Metaly in their party - They give an extra 1000 EXP (1.5k vs 500) Continue dropping. Wing out instead of resetting when you get as far as you can. Try not to get into a fight. If you're out of bookmarks (or repellents or wings) go back to the bazaar. Pick up all staves! All these repellents are expensive, and warpstaves are nice to pick up as well. Beat S Class + Reflection + Starry Tournament S Class: 1: Dancevegis/Doll Use No Sk (unless you have Firevolt?) 2: Meme Team Use No Sk for first round, then try to paralyze the Slime to set up for fight 3 3: Medal King (Metabble, Roboster, MetalDrak) Everyone Mixed turn one, heal turn two. Increase/Radiant/SickLick, then punch out the attackers (Does Paralyze work?) Metabble isn't a threat as long as you still have a HealAll. Reflection: Buy 6-8 Repellents, 2-3 Bookmarks, healing stuff, one Mist Staff Servants: Mixed x3 before starting the fight Mist Staff turn one Gets free from here - stack Increase, they die pretty easy WarCry is good for stuns during setup Keep HP high for Terry Terry: Increase, Radiant, SickLick, ezpz Durran: Increase, Radiant, SickLick, ezpz Starry Night: Deadwood: Orochi is vulnerable to Defeat, others really aren't. Increase shuts down the other two, but Radiant may need to land on everything for Increase to be cast. Deadtree: Hope to Paralyze Andreal (or anyone really) and kill the Unicorn End fight with high HP for Milayou, strong poison be damned Don't get Massacred Greatlog: Opening round of Zap + Explodet + Megamagic is going to do 250+ damage (60 + 110 + 80) Paralyze the Coatol? If a HealAll Slime gets HealAll'd turn one, you can outlast the Explodets. He only gets eight. Increase might be necessary? Or Radiant? Sometimes when you're down to one Slime, the Coatol and Rainhawk will refuse to use their area spells. Casting Increase will cause Coatol to go back to Explodet. A good strat might be to get one Slime to survive the first turn, get healed, and punch out the Coatol ASAP. Areas of Concern: Grinding Hale, TreeSlime, SpotSlime to 10 when they're stuck in the farm is a pain. Moving SpotSlime to 3rd gen helps with this as well They hit 10 in this order: Hale, Spot, Tree Grinding to 17-18 just to learn Lushlicks is a HUGE pain. I don't need LushLicks until the end -- Move SpotSlime to 3rd gen? Metaly's Guardian and Massacre abilities are not helpful (its stats and Heal spell are, though.) Use SlimeNite instead? Would SlimeNite instead of Healie do anything interesting? SlimeNite is in the first foreign group, but I don't have bookmarks that early... Bring one solo Slime into a gate later on? But why not just use Metaly at that point? SlimeNite is as slow as Slime to level; may not want to breed it... Can I easily learn HealUs, Firevolt, or Blizzard? HealUs doesn't seem to come until about level 28 -- Should I just breed Sale again? Bard grinding might take three hours lol Finding merchant tamer early on is a pain because you have no access to Bookmarks Fighting two would be sweet How about this: Slime + Hale + SpotSlime Firebal, Radiant, Heal, Upper, LushLicks, CallHelp, Imitate Slime + TreeSlime [Slime + Face] + Foreign SlimeBorg Firebal, Radiant, Paralyze, SleepAir, Sap, Rainslash, Lightning, BladeD, CleanCut, PsycheUp, WarCry (Drop Radiant, PsycheUp, CleanCut) Is Rainslash worth it? Will Rainslash stop it from using Paralyze? Slime + FangSlime + Metaly Firebal, Radiant, CallHelp, WarCry, ChargeUp, Icebolt, Blaze, Beat, Heal, Guardian, Massacre (Drop Guardian, Massacre, ChargeUp) Pros: No Lushlicks grind Rainslash More skills on Metaly-Slime; should be able to ditch Massacre and Guardian Cons: Five dependent genders on recruited monsters instead of three All three Slimes must be female + Both foreign recruitments Extra foreign recruitment - Slimeborg This doesn't address the need to grind until Hale/Tree hit 10 ========== New Route: ========== Slib + Treeslime + Slimeborg Slime + Hale + Spotslime Slime + Fangslime + Metaly Beginner Gate - Solo Hale Run through Beginner until level 5 (Six for safety?) Solo Class G May take a few tries; reset if first two fights damage you too much. Run through Golem Gate until you find a RIB Use the rib to recruit a Slime in Beginner - low chance, 1/4-1/3? To make it worse, this Slime needs to be female in this route. Level a couple times and duo Class F so that merchant trainers start spawning Both Slimes learning Firebal would be ideal. Final fight is Putrepup, MadRaven, SkullRoo, and the Roo hits pretty hard. First two fights drain resources: First fight has LushLicks and second fight has OddDance Run through Golem or FaceTree until you have 200+ gold Buy a repellent and a wing (pref. two repellents) Take 200 steps in a gate, drop down, look for merchant, reset if no merchant Get at least 2-3 Sirloins, 4 ideally Golem gate has a TON of huge levels - can you find merchants in Beginner? Sell stuff for a wing - keep all sirloins and a few ribs. Throw BadMeats. Go back into Beginner and throw your Sirloins at Slimes Catch two female Slimes Recruit SpotSlime out of Facetree gate (First chamber, third door, right portal) Rib should be more than enough. Run Facetree gate until Hale and female Slimes are level 10 Farmed monsters gain about 17.5% of the EXP a party of three gains Kill all Stumps before fighting Tree Recruit Facetree to breed with Slime FaceTree hits hard but joins at level 12 -- Wait for level 10 to recruit it Breed F Slime + Hale ASAP (Opposite gender of SpotSlime) Breed F Slime + Face ASAP (Child must be Female) Pick up spare Slime while Treeslime incubates Run Facetree gate until at least one slime gets Firebane (Slib 14-15 or Sale 10?) Class D Note: Class E is possible before Firebane, but not reliable. Two Firebanes makes Class D pretty free. Recruit FangSlime (left gate) Run Gate of Anger until TreeSlime and SpotSlime hit 10 Breed last F Slime + Fang Breed Slib + Treeslime Defeat Battlerex Wrex will run out of MP eventually. Defense + stack Increase, spam Lovewaters. Buy two wings, two repellents, one bookmark Use wing, go to arena gate and scum a merchant that has a Slimeborg (If party level is >= 39, just skip the Borg...) Could use any gate really, but this one has staves laying around. If you have a sirloin or ribs leftover, try to recruit it. It needs to breed with TreeSlime's child. Grind to total level 39 (average 13-14) in Strength or Anger. Strength might have less poison? Buy two wings, two repellents, one bookmark With total party level 39-58: Locate foreign tamer with Metaly and recruit it Scum either merchant or bard Bookmark in front of tamer Metaly needs to breed with Fang's child. Breed (Hale)Slime + SpotSlime Breed (Tree)Slime + Slimeborg Breed (Fang)Slime + Metaly Scum Bard encounters until 250+ on all stats You'll get a couple levels in Reflection, but don't count on them. Opening round in final Starry Tournament match is at least 250 damage. SHOPPING: Until your total party level hits 59, buy way more bookmarks than wings + repellants: 10/5/4? Once you hit 59, even it out a little more: 8/6/5? Loop: Save outside of the farm gate (same floors as bazaar, weaker enemies, more warpstaves, forest maze instead of tile maze) Jump in, keep dropping down until you find a two-floor room (or get into a fight) Use The Force/BeastTail, but holes seem to be on the left sides of smaller floors. Use Warpstaves on larger floors, if you have any. Soft-reset if you get into a fight or land in a giant room. Use Bookmark before dropping down a hole from a two-screen floor. Use Repellent Use Bookmark before fighting ANY foreign trainer IF total party level is 39-58. Savescum until the trainer has a Metaly in their party - They give an extra 1000 EXP (1.5k vs 500) Continue dropping. Wing out instead of resetting when you get as far as you can. Try not to get into a fight. If you're out of bookmarks (or repellents or wings) go back to the bazaar. Pick up all staves! All these repellents are expensive, and warpstaves are nice to pick up as well. Beat S Class + Reflection + Starry Tournament S Class: 1: Dancevegis/Doll Use No Sk (unless you have Firevolt/RainSlash?) 2: Meme Team Use No Sk for first round, then try to paralyze the Slime to set up for fight 3 3: Medal King (Metabble, Roboster, MetalDrak) Everyone Mixed turn one, heal turn two. Increase/Radiant/SickLick, then punch out the attackers (Does Paralyze work?) Metabble isn't a threat as long as you still have a HealAll. Reflection: Buy 6-8 Repellents, 2-3 Bookmarks, healing stuff, one Mist Staff Servants: Mixed x3 before starting the fight Mist Staff turn one Gets free from here - stack Increase, they die pretty easy WarCry is good for stuns during setup Keep HP high for Terry Terry: Increase, Radiant, SickLick, ezpz Durran: Increase, Radiant, SickLick, ezpz Starry Night: Deadwood: Orochi is vulnerable to Defeat, others really aren't. Increase shuts down the other two, but Radiant may need to land on everything for Increase to be cast. Deadtree: Hope to Paralyze Andreal (or anyone really) and kill the Unicorn End fight with high HP for Milayou, strong poison be damned Don't get Massacred Greatlog: Opening round of Zap + Explodet + Megamagic is going to do 250+ damage (60 + 110 + 80) Paralyze the Coatol? If a HealAll Slime gets HealAll'd turn one, you can outlast the Explodets. He only gets eight. Increase might be necessary? Or Radiant? Sometimes when you're down to one Slime, the Coatol and Rainhawk will refuse to use their area spells. Casting Increase will cause Coatol to go back to Explodet. A good strat might be to get one Slime to survive the first turn, get healed, and punch out the Coatol ASAP. Areas of Concern: Why am I not just recruiting a Treeslime out of Anger instead of breeding one? Catching a fourth Slime is surely not better than this? --------------------- PLAYSTATION VERSION --------------------- And now I'm routing it on PS1. I don't have any documentation on how PS1 works, so I will assume it works the same as GBC DQM1 unless I notice otherwise. (For notes on version differences, check my DQM PS1 Any% route doc) ----- Route ----- Slib + Treeslime + Slimeborg [Or Medal Man's Fangslime after Battlerex? Str + Def + Agi boost and WarCry] Slime + Hale + Spotslime Slime + Fangslime + Metaly Beginner Gate - Solo Hale Run through Beginner twice to hit level 6, hopefully find a rib! Solo Class G May take a few tries; reset if first two fights damage you too much. Run through Golem Gate until you find a RIB Use the rib to recruit a Slime in Beginner - low chance, 1/4-1/3? To make it worse, this Slime needs to be female in this route. Level a couple times and duo Class F so that merchant trainers start spawning Both Slimes learning Firebal would be ideal. You can maybe solo it at level 11 (20 MP)? Final fight is Putrepup, MadRaven, SkullRoo, and the Roo hits pretty hard. First two fights drain resources: First fight has LushLicks and second fight has OddDance Run through Golem or FaceTree until you have 200+ gold Buy a repellent and a wing (pref. two repellents) Take 200 steps in a gate, drop down, look for merchant, reset if no merchant Merchants seem to not show in Golem gate in PS1? Found them in Facetree though. Merchants also only drop four meats. May need to beat a few merchants to get them. Should you savescum to get one per fight? PS1 resets are slow! If you're going to savescum, should you just savescum Slime recruitment from ribs? Go back into Beginner and recruit another female Slime with a Sirloin Catch another female Slime Get female SpotSlime out of FaceTree gate instead? Probably easier to get a second Spotslime than Spotslime can be level 6-10 on catch. Maybe reset for 8+? Recruit two SpotSlimes out of Facetree gate One must be female. Rib should work for the first one, Sirloin the second one. Kinda want at level 8+ female SpotSlime. They can be 6-10. Run Facetree gate until Hale and female Slimes are level 10 Farmed monsters gain about 17.5% of the EXP a party of three gains Kill all Stumps before fighting Tree Recruit Facetree to breed with Slime FaceTree hits hard but joins at level 12 -- Wait for level 10 to recruit it Breed F Slime + Hale ASAP (Opposite gender of SpotSlime) Breed F Slime + Face ASAP (Child must be Female) Pick up spare Slime while Treeslime incubates Run Facetree gate until at least one slime gets Firebane (Slib 14-15 or Sale 10?) Class D Note: Class E is possible before Firebane, but not reliable. Two Firebanes makes Class D pretty free. Recruit FangSlime (left gate) Run Gate of Anger until TreeSlime and SpotSlime hit 10 Recruited Treeslimes are level 10-14... Breed last F Slime + Fang Breed Slib + Treeslime Defeat Battlerex Defense + stack Increase, spam Lovewaters. Beat S Class + Reflection + Starry Tournament S Class: 1: Dancevegis/Doll 2: Meme Team 3: Medal King (Metabble, Roboster, MetalDrak) Reflection: Buy ???? Servants: This fight is probably the reason we would grind as high as we do. Wanna use Mist Staff and then stack Increase. If you live three turns you're probably good? Terry: Increase, Radiant (?), SickLick Unsure if Radiant hits on PS1, not sure SickLick can be stacked Durran: Increase, Radiant (?), SickLick Unsure if Radiant hits on PS1, not sure SickLick can be stacked Starry Night: Deadwood: Orochi is vulnerable to Defeat, others really aren't. Increase shuts down the other two, but Radiant may need to land on everything for Increase to be cast. Deadtree: Hope to Paralyze Andreal (or anyone really) and kill the Unicorn End fight with high HP for Milayou, strong poison be damned Don't get Massacred Greatlog: Coatol has Infernos instead of Explodet, and Rainhawk doesn't seem to cast Megamagic. Free fight? PS1 Slime Stats at level 30: HP 141, AT/DF 117, MP AG IN 87 For 300 HP, parents should have a total of 636 HP One parent is going to be a 200 HP Slime... Another 200 HP slime lands you at 250 HP I guess? King Metal: 8 HP, 700 MP, 150 ATK, 700 DEF, 512 AGI (?) Skills 0E = Zap Coatol: 300 HP, 180 MP, 220 ATK, 240 DEF, 320 AGI (?) Skills 0A 52 6B = Infernos (!), Boltslash, EvilSlash Rainhawk: 380 HP, 50 MP, 200 ATK, 220 DEF, 320 AGI (?) Skills 3D 81 94 = MegaMagic, hikari no hadou (Surge?), StrongD All Slimes should have Heal: Healer, SlimeNite, KingSlime, Foreign Tamer Metaly Two increases would be good, too: Healer, SlimeNite All Slimes need a good damage spell: DrakSlime for FireAir Snaily, Metaly for Icebolt Already got Firebal Boxslime, Metaly for Blaze SleepAir might help? TreeSlime Three-Gen Plan Slime + Healer + DrakSlime Slime + SlimeNite + TreeSlime Slime + FT Metaly + SpotKing? Get all Slimes to level 16 before breeding them? Gen 1 Gen 2 Gen 3 Slime 16 Slime 16 Slime 30 150/16=9HP +113/4=28HP +141 HP => 198 Hale DrakSlime 40/16=2HP 75/4=18HP At level 30 Gen 1 Slime = 160 HP Gen 2 Slime = 180 HP (Level 15 Slime + Garbage) Gen 3 Slime = 200 HP (Gen 2 Slime level 20-25 + level 15-20 mate) Gen 4 Slime = 230+HP (Gen 3 Slime level 25-30 + 200+ HP mate) If Gen 4 is the plan, we can breed Gen 1 ASAP. NEW Four-Gen Plan A Slime + Healer + DrakSlime + SpotKing Heal, Upper, FireAir, Radiant, NapAttack B Slime + SlimeNite + DrakSlime + StoneSlime Heal, Upper, FireAir, Radiant, StrongD C Slime + TreeSlime + SpotSlime + KingSlime Heal, SleepAir, Paralyze, LushLicks, Radiant, Vivify Odds of recruiting a Slime if you already have one... 0: 0.00% (Herb yourself to reduce tameness to 0) 10: 0.00% (Default) 25: 0.00% (1 Beefjerky) 45: 1.51% (1 Porkchop) 115: 14.83% (1 Rib) 415: 69.81% (1 Sirloin) 65535: 70.77% (MAX) Good ??? candidates: Recruit SpotKing from Judgment (Akubar) after A Class Breed RockSlime from Stoneman (May) after A Class Breed KingSlime Recruit Slimeborg after S Class Breed with Medal Man's FangSlime (Decent defense/agility, WarCry for Servants) Breed DrakSlime from Wrex Elaborated Route: Grab Slib, go to Beginner Run through Beginner twice, get to level 7 and look for ribs ~~ G Class ~~ Run through Villager until you have at least 2-3 Ribs Villager has Str, Def, HP seeds; Talisman has Agi, Int, MP Don't think Holy Water here is worth it; I seemed to run first try at level 9 Don't think recruiting Gremlin is worth it; an ASAP Demonite will probably hit 10 before a Gremlin. ***Confirm this; see what level they start at. Demonites are 8 and Gremlins 2 I think? Gremlin can be at least 1-3. Recruit one more Slime (30% to encounter Slime, 15-20% chance to recruit with Rib) Grind until second Slime gets Firebal (7-8?). F Class can be sketchy. ~~ F Class ~~ Buy as many holy waters as you can and start running through Bewilder. Do some recruiting your first time down. Bewilder has 8% chance of rib, wind staff, or mist staff. Memories is much worse. Recruit SpotSlime out of Bewilder Gate (20% all floors) Recruit Demonite out of Bewilder Gate (30% bottom three floors) Recruit Facetree out of Bewilder Continue the merchant grind Avoid spawning Wizards by not revealing the entire map when you aren't expecting a merchant You want as many sirloins as possible. Ten minimum? Recruit a third Slime in Beginner as soon as you have two Sirloins. Then go back to the grind. Recruit 6-8 more Slimes before going to D Class The extra two replace Fangslime boss and Wingslime later and give more gender freedom Breed Treeslime from Party Slime + FaceTree ASAP Breed SlimeNite from Party Slime + Demonite ASAP Breed Slime with trash to get FEMALE Trashlime+1 Pull two more Slimes out of the farm to level while the tree and knight level Breed Gen 2 - 521 EXP required to get Slime to level 10 A) Slime + Healer B) Slime + SlimeNite C) Slime + TreeSlime (Opp. gender of SpotSlime) Breed Trashlime again (+2) Continue the grind until you have two or three Firebanes. ~~ D Class ~~ Recruit FangSlime boss if you need more slimes Go beat up Wrex with current team. Bring Lovewaters? She's easy though. ~~ Wrex (16) ~~ Breed Slime with May's Rayburn to get Drakslime (Opp gender B) Goopi 1: rock paper rock scissors rock Breed Wrex with Slime to get Drakslime (Opp gender A) Goopi 2 on the way to the egg evaluator: rock scissors paper paper rock Breed Trashlime with some monster master (TODO: Who??), any at this point should add +2 Buy more Holy Water + Wings, start running through Goopi Gate Recruit Goopi Gate Wingslime if you need more slimes Use holy water, but don't force merchants unless you're still recruiting Slimes lol Grind until Slimes and Drakslimes combined have 300+ HP 356 HP = learn Whitefire at 21 320 HP = learn Whitefire at 25 276 HP = learn Whitefire at 30 Breed Gen 3: A + Wrex DrakSlime B + Rayburn DrakSlime (Opp. gender of A) C + SpotSlime Breed Slime + Trashlime to get Slime+5 Level Slime+5 to at least 15 and then breed Kingslime Grind until you have two Whitefires ~~ A Class ~~ Recruit SpotKing Get May's Stoneman and breed it with any Slime to get a Rockslime (Opp. gender of SpotKing) Breed KingSlime (Opp. gender of C) Grind a bit more... (Breed A early?) Breed Gen 4: A + SpotKing (Or RockSlime) B + RockSlime (Or SpotKing) C + KingSlime Grind until you're READY ~~ S Class ~~ ~~ Reflection ~~ ~~ Stary Night ~~