62D5 is the memory address used for repelling enemies This memory address holds the level of your highest-leveled party member, but it isn't constantly updated, so it can hold values that don't currently match your highest level. Furthermore, Guest party members ("?" level NPCs) use their index in the monster data table as their "level" for this purpose, so this value will be set to 198-205 if they are in the party when it's updated, allowing you to repel all overworld encounters. When you have a high-leveled party member with you, you can also run from all battles on the first attempt, but this does NOT use this memory address. It is updated when you: - Win a fight (Including if all enemies flee or are expelled, occurs AFTER level ups) - Die (always includes the wagon) - Load your savefile (DOES NOT include the wagon!) - After Master Dragon gives you EXP and you finish leveling up - Between chapters (reset to 1 obviously) It is NOT updated when you: - Gain or lose a party member - Re-order the party - Save the game - Flee from battle - Exit battle by casting Return Examples of how this is or could be used in a speedrun: - In Chapter 5, after winning a battle with Hector in your party, you can repel all overworld encounters. - Even after you lose Hector and gaining Panon, you continue to use Hector's level to repel enemies until you fight Keeleon, at which point it sets to Panon's. - After you defeat Bakor, your party level is set to Alena's, because Panon is in the wagon. - If you save and reset after defeating Bakor WITH Panon in the party, you will be able to repel enemies on the way to the Dire Palace and the Royal Crypt using Panon's level, even if you get rid of him. - After the Metal Babble grind, you won't be able to break Repel until you pick up Lucia and win one fight with her. It should never stop working from this point unless you get an encounter after leaving Necrosaro's Castle and before using the Baron's Horn, or if you save without Lucia in your party (at the Last Refuge?) and reset the console later. - Technically, at any point in Chapters 1 and 4 after deathwarping with Healie or Orin in your party, you could use Fairy Water to repel all enemies on the overworlds. - There's absolutely no use for this in chapter one, and you can't buy fairy waters in Chapter 4 until Haville. - Again, technically, you could recruit Laurent in Chapter 3, win a battle, and repel encounters for the rest of the chapter. - This would require you to recruit Laurent, win a fight, sit through a level up, and buy and use two Fairy Waters (dying in the Statuette cave will end your fairy water) just to dodge maybe 4-5 battles.